What do you get in the event that you take Jetpack Joyride, blend it with VVVVV, give it an astonishing science fiction makeover, pare it down to only two catches and make it punishingly jumpy? RunGunJumpGun wears its persuasions gladly, yet it brings something new.
The tech you use to “fly” is your weapon, and you have to settle on part second choices: When to utilize it to fly and when to utilize it to impact through obstructions. What’s more, there’s no opportunity to gauge your choices. It’s a magnificently adjusted, hugely fun amusement to play.