Crashlands is kind of like Don’t Starve for people who got frustrated by the unforgiving survival elements. You’re a space truck driver who’s crash landed on an alien planet. You have to gather resources, build a base and gradually craft your way to getting off-world. It’s not all aimless, though. As you progress through the game, you’ll find yourself fulfilling quests. This marks it further apart from Don’t Starve, which is more or less a sandbox game with the aim being to stay alive as long as possible.
With no such constraints (you can die in Crashlands, but you respawn without losing anything), the game becomes a very different prospect, less fraught with careful conservation of resources and more guided and combative. It is, however, massively fun.